﻿
using Lucy.Integration.Wpf;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Lucy.Editor.ViewModels
{
    class SceneViewHandler : IXnaContentHandler
    {
        public void LoadContent(GraphicsDevice graphicsDevice)
        {
        }

        public void RenderXna(GraphicsDevice graphicsDevice)
        {
            graphicsDevice.Clear(Color.CornflowerBlue);
        }
    }
}
